

You have to find a balance between tactical decision making, quick reflexes and managing your shield power.

The space battles you find yourself involved in are solid, without being remarkable. Some will find this method pointless and slow others will enjoy the immersive nature of this space sim, slowly exploring the huge vastness of the galaxy. The key to whether you will enjoy this Starpoint lies in the above description. You can use a T-gate to access fast instant travel, but that costs money and you won’t be able to afford this early on. Occasionally broken up by a dogfight with a warring faction, or something pretty like a sun or a nebula. You set the course, keep the ship straight and relax with a good read and a brandy. As you travel, the journeys between destinations can be like really long haul flights. I wasn’t joking about bringing that book with you while playing the game. If you are a space RPG fan it delivers all the goods. However, there are loads of things to do here, with side missions and exploration a plenty. The voice acting feels like it’s from another decade and not in a nice retro way, while the missions are neither exciting nor new. It felt a bit like reading a 90p piece of Star Trek fan fiction on a Kindle. I found the main plot quite dull and very confusing. Here, you follow a sci-fi plot of intrigue, war mongering, assassinations, science gathering and smuggling. In the Campaign mode, you get given a story which helps guide you through interplanetary space travel.
